Showing posts with label General Shite. Show all posts
Showing posts with label General Shite. Show all posts

2009-12-11

"It's not over yet!"

Kindly disregard the (now removed) bitter post before this, my gut feeling tells me that I'm not done with this blog. Far from. I just needed a break from it, a few extra days than the usual one-month-break between posts. I was mainly annoyed at not getting anywhere with my Wolfenstein review, but it'll be up eventually.

Right now, I'm playing a lot of online games. Mainly Left 4 Dead 2 and Modern Warfare 2. They're both awesome games and quite different from one another, so they contribute with a nice feel of variety. Every now and then though, my internet connection decides to be a bit extra bitchy and basically not work at all. If that happens, or if I feel like playing something a bit more different, I fire up Zeno Clash. It's kind of an odd game, in a good way. A quirky designed first person fighting game, definitely worth the few bucks it costs.
I also recently played through the final episode of Tales of Monkey Island. It was awesome, it was a great new pirate adventure that managed to stay true to the essence of the first games whilst following up the story set by the latter two games.

That's all for now, just a sort of 'sign of life', if you wanna call it that.

/Marcus out.

2009-01-23

About those "video games"...

After another good while of quite and absence of posting, I return once again. Yup, it's that time of the... uh, well, sometime. It's blogging time anyway.

As some of you may have noticed, the FEAR 2: Project Origin-demo has been released on Steam. I downloaded it the moment I saw the advertisement. Shit, I've been looking forward to the true sequel since I completed the first one (without the expansions, haven't yet tried them.)
Although the game-gasm was very short, even a little short in demo-terms, it was truly fucking enjoyable. I'm very confident that it will be the game to admire and adore in these damp winter times that we have to reluctantly endure. Hell, it might even be the best we'll see until fall this year, 'cause everyone knows that's when most of the big titles come. Thankfully though, Monolith have decided to give us the full gory funfest that is FEAR 2 already in February.

My apologies for the lack of an Absence-review as I believe I previously promised. It will come though. I'll also write my thoughts down on Fallout 3 and Far Cry 2 as soon as I'm done with them. Though I am technically done and through with Fallout 3, I want to scavenge the wastes some more before I pass final judgement to words in this blog of mine. But I'll admit that there's barely the slightest nitpicky, minor flaw to point out with Bethesda's ambitious successor to the awarded series. I've not been this attached to a game for long, if ever.
Of course, I purchased the collector's edition for it. I've considered getting one of the Pip Boy 3000 digital clock replicas as well, but I eventually decided against it, as it does have a hefty price tag, even for being one of the coolest (and nerdiest) collectibles I've ever seen.

Anyhow, that'll have to be enough for now. I think I'll be off for another walk in the wastes that I hold so dear. Either that, or I'll go sadistically driving into zebras in Far Cry 2.

Oh, one more thing, a cheer to america's new (and probably greatest ever) president! I just hope all those trigger-happy supremacist idiots in the states leave him alone.

That is all, until next... hm, well, let's say next month, at latest?
/Marcus out.

2008-04-05

The Premier Post

Good evening, all ye descendants of monkeys like myself!
So, this if my first blogpost ever. Or well, not in all. I've been blogging a bit on other communities, but the main purpose of them weren't blogging, and it was not even a fart's distance to being serious.
Neither is this one, in a way. But I'll try and be serious about posting frequently. I'll not promise anything, though, that's happened in the past. Let me tell you about my game projects, and you'll understand.

The Grail of Eternal Life (http://www.tgoel.tk/) is what I consider to be my first serious project that actually saw the light of the day. Although it's not an original game, but a modification of the Wolfenstein 3D prequel/sequel called Spear of Destiny. It tells the story of gun-blazing, pride-of-the-country protagonist B.J. Blaszkowicz as he spreads lead to his way to rescue the captured Holy Grail from the clutches of the evil nazi's. The mod started as a little hobby-project, a mere map-pack for Spear of Destiny, but it turned into a fully-fledged near-total conversion pretty soon after.
Now, to the point. Development took its time. The release was planned for christmas, but then it was delayed til' new years. It eventually got released around the start of February. Now, that might not seem like much of a delay. Not in comparsion to a certain game that seems to take forever, I think you know which one I mean...

Around the same year, I started work on a Final Fantasy fan-game. The game's been polished and developed over almost two years, and the demo will be around to see the project's second birthday. That's right, the demo.
I worked completly alone on this, though. Until now, for a great guy named Bobby is composing unique musical pieces for the project as I type.
I also made a flash-based website for this project as a final assigment in one of the courses at my school, it can be seen at http://www.finalfantasyfangame.tk/.

Then, halfway through the development of the FF-demo came The Grail of Eternal Life 1.5. It was supposed to be a new map-pack for the original mod, but then grew into a complete remake of the mod, with only the story somewhat intact. Havoc, who previously helped me out with source-modding for the first release, agreed to do the math-intense programming parts again.
This remake has yet to see the light of the day, even though the custom executable with many new features over the original Spear of Destiny and over the original TGoEL is finished, and all graphics have been replaced to my satisfaction, I've been stuck at the mapping part for several months. It's killing me that I can't do anything that I feel is good enough for this, but I refuse to give it up since it's so close to being done.
It will be released one day, though I'd not expect it to be before fall this year, since it's been delayed several times already.

Talking about delays, I've been typing this blogpost for some hours now, going back and forth between playing Chrono Trigger to typing to looking at some vids on Newgrounds. I'm like that, I can't do one thing at a time, and it bugs the living fuck out of me sometimes.

Ah, but enough ranting about my imaginary disorders. I think I'm having my fifth cup of coffe for today now. The week-ends mainly consist of gaming and coffee, but it doesn't bother me. So my future disgraceful descendants might get damaged from all the caffeine I'm constantly pouring down my throat, who cares. Considering that the possibilities of humanity's end increases with two figures every year or so, it feels like wasted effort to raise a kid that's going to die from an asteroid crash whilst the oceans eats up all that used to be steady ground.

I'm a negative fucker, so sue me. I am happy and all optimistic at times too, not too often though. It's not healthy.

My coffee's getting a bit cold, better pour it down before it starts tasting like distilled man chowder. Urgh.

Until next time!
/Marcus out